final class RollHandler extends MouseHandler
Modifier and Type | Field and Description |
---|---|
(package private) boolean |
aaCache |
(package private) int |
actionMode |
(package private) static int |
NORMAL |
private double |
rcx |
private double |
rcy |
private double |
rcz |
(package private) static int |
SIMPLE |
private int |
xc |
private int |
yc |
BUFFERED, FULL, NONE
Constructor and Description |
---|
RollHandler() |
Modifier and Type | Method and Description |
---|---|
void |
activate() |
void |
advance(Mouse m) |
void |
applyOnDown(Mouse m) |
void |
applyOnDrag(Mouse m) |
void |
applyOnRelease(Mouse m) |
void |
init(Mouse m) |
void |
setRollCenter(double x,
double y,
double z) |
void |
simpleActivate() |
clear, deactivate, echoPaint, getRepaintStatus, isActive, isIn, isOut, isUndecided, missedPress, motionAware, motionChange, release, setClaimIn, setClaimOut, setClaimUndecided, setFullRepaint, setRepaintStatus
private int xc
private int yc
private double rcx
private double rcy
private double rcz
static final int NORMAL
static final int SIMPLE
int actionMode
boolean aaCache
public void init(Mouse m)
init
in class MouseHandler
public void advance(Mouse m)
advance
in class MouseHandler
public void activate()
activate
in class MouseHandler
public void simpleActivate()
public void setRollCenter(double x, double y, double z)
public void applyOnDown(Mouse m)
applyOnDown
in class MouseHandler
public void applyOnDrag(Mouse m)
applyOnDrag
in class MouseHandler
public void applyOnRelease(Mouse m)
applyOnRelease
in class MouseHandler
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